You can find Part 1 of this series HERE. We have been doing a lot of work behind the scenes and are ready to move into the next phase. Three groups have been created, each with a different focus and goal. Group 1 is made up of several of our social workers. They will be focusing on play and social skills, creating a virtual reality experience aligned with these.
Today we started exploring the Play-Doh Touch Shape to Life Studio at my school. Play-Doh Touch Shape to Life Studio comes complete with play-doh, digital character stampers, digital action stampers, tools, cutters, and more. Someone sent me information on this product last week. As with any new product, I do a quick analysis of cost/benefit, and what some of the purposeful goals are that could be worked on. I sent.
See below for the Storify of the chat! Slideshow and Story Versions. Thanks all! SLIDESHOW: [View the story “#NYSCATE16 Pre-Conf. Twitter Chat” on Storify] STORY: [View the story “#NYSCATE16 Pre-Conf. Twitter Chat” on Storify]
This is Part 1 of a series of blog posts around a new endeavor for our program, exploring immersive virtual reality (VR) and it’s potential in our setting. Several weeks ago I had the pleasure and luck to cross paths with Jaclyn Wickham. Jaclyn is a former classroom teacher-turned-technologist exploring the potential of technology to enhance teaching and learning. She holds a B.A. in Elementary Education and a Master’s degree.
I haven’t paused to blog for some time now. With a crazy schedule for myself, kids, and family, there is often little time to stop and reflect. But this major milestone deserves some reflecting. And it deserves some shoutouts to some important people. And it just deserves to be written down for others to reflect on, find comfort in, and maybe offer thoughts as well. This isn’t one of my.
Osmo’s groundbreaking system fosters social intelligence and creative thinking by opening up the iPad and iPhone to the endless possibilities of physical play.
Mark Giufre (deTechtive1) 2013