Virtual Reality and Autism Part 2: Instructional Design Phase

You can find Part 1 of this series HERE.  We have been doing a lot of work behind the scenes and are ready to move into the next phase.  Three groups have been created, each with a different focus and goal.   Group 1 is made up of several of our social workers.  They will be focusing on play and social skills, creating a virtual reality experience aligned with these.

30 Minutes With Play-Doh Touch Shape to Life Studio!

Today we started exploring the Play-Doh Touch Shape to Life Studio at my school. Play-Doh Touch Shape to Life Studio comes complete with play-doh, digital character stampers, digital action stampers, tools, cutters, and more. Someone sent me information on this product last week. As with any new product, I do a quick analysis of cost/benefit, and what some of the purposeful goals are that could be worked on. I sent.

Virtual Reality & Autism: Part 1

This is Part 1 of a series of blog posts around a new endeavor for our program, exploring immersive virtual reality (VR) and it’s potential in our setting. Several weeks ago I had the pleasure and luck to cross paths with Jaclyn Wickham. Jaclyn is a former classroom teacher-turned-technologist exploring the potential of technology to enhance teaching and learning. She holds a B.A. in Elementary Education and a Master’s degree.

Best of 2016: Spec. Ed./UDL | Contribute | Be an author | Change a life

For the abridged version: Share a top 1-3 resources you love to use with your students/children. We all can find long lists on the web. Let’s make this special. To contribute, use this DOCUMENT. The story goes like this. I had a list of apps and resources ready to share for a training for special education and technology in general. Being in a position where I feel often like a.

Learn 2 Learn Legos, Stop-Motion, Autism

The beauty of learning and technology is that the sky really is the limit. Here we use Lego’s Learn to Learn sets and have students build while doing Stop Motion video. Not only are students being exposed to the technology and maker-ed principles, they also can work on essential skills of turn-taking, communication, socialization, waiting, sequencing, and more. I cannot wait to use this more but wanted to share the.